2(3)D Scene vs Other Node

Godot Version

4.2.2 stable

Question

I am doing a Udemy 2D Godot tutorial (by Firebelley), but am confused as to when to create a 2 Scene and when to create “Other Node” when creating a new scene. What are the differences and which one should I pick when creating a new scene?

It depends on what you want to do.

In Godot, a “scene” is actually an instance of a “node,” and any node can be saved as a scene. So don’t worry too much about what type of node to choose when creating a scene.

Creating a scene is just about creating a subtree of the scene tree (In terms of usage, it is similar to Prefab in Unity, but logically different). When you need to place 3D elements in the world, create a Node3D, and so on.