Godot Version
v4.5.1
Question
My aim is for enemy sprite to travel across the grey path and reach the base sprite wihout moving across green or brown areas of the sprites (Not tile map).
I have added collosion polygons around the green and brown pixels, as well as putting a navigation region across the screen (note: the sprites are children of the Navigation Region, with the exception of the enemy and base).
Issues:
- the begining of the enemy sprite’s path is not at its sprite’s location
- The path which has been generated moves across the collision polygons.
I am new to Godot and any help would be apreciated.





