3.4.5 -> 3.5.2 cause 2D Scrolling Lag

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:bust_in_silhouette: Asked By fabiodellaria

Hi to all, I need some support for the following problem:

Upgrading from 3.4.5 to 3.5.2, I discover that my 2D horizontal scrolling platform game (using TileMap and Parallax) starts to lag randomly, but ONLY when it’s in horizontal scrolling.

I think the lag problem can be related to some new 3.5.X project options that I don’t know, or (I hope isn’t this the case) a 3.5.X bug because this happens ONLY on the 3.5.X, if I return to 3.4.5, it all works like a charm.

Any useful suggestions?

:bust_in_silhouette: Reply From: aidave

Check Camera? project settings (v-sync?) 2d snap?

One thing that changed from 3.4 to 3.5 that I am aware is TileMap physics shapes. Maybe your character is stuck on them now?

Try 3.5.0 and 3.5.1 to see which exact version cause the problem.

Then you can check the release notes to spot anything that might be relevant:

Thanks for the detailed instructions, I’ll take a look ASAP :slight_smile:

fabiodellaria | 2023-04-21 16:38