Godot Version
Godot version: 4.6.2 stable GPU: NVIDIA GeForce 920M Driver: 425.31 Rendering: OpenGL Compatibility
The 3D viewport button does not appear in the editor. Only 2D, Script, Game, AssetLib buttons are visible. I added Camera3D and MeshInstance3D with BoxMesh but 3D view still doesn’t appear. Works fine in Godot 4.5.1 and 4.4.
func _ready() -> void:
print("hello world")

