3D Viewport - "View Information"

Godot Version

4.4-stable

Question

I have a simple scene with a Node3D and a MeshInstance3D with a BoxMesh. View Information is set in the editor and I see the following data below. Can someone please explain what these are and where these numbers come from? It says I have 3 objects when I only see one and 836 primatives for a scene with a single BoxMesh primative?

With Nothing Selected:

Objects: 3
Primatives: 836
Draw Calls: 3

With MeshInstance3D Selected:

Objects: 19
Primatives: 4370
Draw Calls: 17

The information panel also counts the visible gizmos, grid, and axis lines. You can hide them in the same dropdown panel you enabled the information info

2 Likes

You are right. Thanks. When I turn them all off I get the expected numbers for a BoxMesh: 1 object, 12 primatives (triangles I assume), and 1 draw call.