3DCpuParticle shows in editor but not in gameplay?

The title says everything.

I’m using Godot 4.2.1
Vulkan API 1.2.133 - Forward+ - Using Vulkan Device #0: NVIDIA - GeForce 920MX

Ok nvm I fixed it!
So it turns out that, in a parent scene, if you put a particle node inside an empty group node, it won’t work unless it’s placed outside the group.

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