4.0.2 stable tilemap texture failure

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:bust_in_silhouette: Asked By Pengzzh

yet while i start the demo in godot, it goes well

so i am wondering where the problem should be, is it either be in export setting or in my tilemap setting
thanks a lot!

realize that image descrption seems not to be showed,
i may need to explain more:

  • the failure or error dont happen when i play the demo in godot(as
    what is shown in the picture below)
  • yet when i export it to android and play it on my mate40 (with a
    resolution of 1080*2376), things get wierd and the texture is
  • it makes me curious that even when most of the cells in the tilemap
    is errored(eg: grass, stones .etc), the box cursor and green move
    sign is still in good position, and shows well.
    so i am wondering what setting that i set wrong occurs this problem

Pengzzh | 2023-04-17 10:00

dying for help

Pengzzh | 2023-04-18 04:58

:bust_in_silhouette: Reply From: Pengzzh

to more extend:

  • the texture disorder seem to vary every time i open the app.
  • sometimes the diordered txture looks alike some other texture i set
    in the tileset bu never used