[4.6.2+] - Can A Game Be Made With Godot Engine 4.x.x IDE Editor Without Using Any GDScript Source Code?

Godot Version

v4.6.2.stable.official [71f334935] - “CachyOS” KDE Plasma Linux (Arch Linux based)

Question

Hi,

Small question:
Can a game be made with Godot Engine 4.6.2 IDE editor without using any GDScript source code?
We have made three previous games with Godot using only GDScript and without the editor.
Just wondering, let us know, thanks!

SS

Depends on your definition of a game.
But what are you trying to achieve with this?

The question doesn’t make a lot of sense, are you asking if you can make a game using no programming at all? In Godot, probably not. You’ll be severely limited. Visual Scripting is no longer an option.

If you’re asking if you can write a game using a different programming language other than GDScript, yes, you can.

Hi,

We have tried every game engine out there.

Some of the engines are no-code, like: “Construct” and “GDevelop”.
Was just wondering if Godot had something similar.

Have no problem writing some GDScript.

SS

Godot had Visual Scripting, but it got removed when 4.0 came out. If you want to use Visual Scripting, I recommend using Godot 3

Unfortunate it was removed…
Why was it removed?

Because it makes no sense to keep it.
It’s a lot of extra development time for something that not many people would use anyway.
It’s way too limited, gets unmaintainable really quickly, and for almost every use case, you’re much better off learning a proper programming language and using that.

There are no no-code game engines. It’s just a figure of speech. Even if you’re just arranging flowcharts using boxes you’re effectively creating instructions for computer to execute - aka code. You’re just not typing it.

That said, for any project that’s not completely formulaic, you’d be better off typing code. It’s the most efficient and most versatile way to tell a computer what to do. Why would you want less efficient alternatives? There’s no point.

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