Godot Version
v4.7.1.rc2.official [d6096250e] - Linux x86_64
Question
Hi,
We are days away from releasing “Alphe 3 - No Story” version of our new Godot game…
We are running Godot version 4.7.1 RC2 on CachyOS KDE Plasma(Wayland) x86_64.
On Web HTML5 version, the game can’t get past 60 Frames Per Second?
Seems to be a hard limit on Web HTML5?
Is there a way to make FPS higher on Web version?
Let us know, thank you!
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