Godot Version
v4.7.stable.official [5b4e0cb0f] - Linux
Question
Hi,
Running Godot Engine version 4.7 Stable.
We ran the Web HTML5 version of our game on a Raspberry Pi 4, but it only runs at 12 FPS ?
(RPi 4 runs current up to date Raspberry Pi OS)
On Linux x86_64 the Web HTML5 version of our game runs at 60 FPS.
Is the above normal, or we need to try to further optimize the game?
Let us know, thank you!
SS
Web HTML5 version of game can be run below on Itch:
Just saying “On Linux” doesn’t really help. You can run Linux on many different hardware, some will be more powerful than others. The Pi4 is not considered powerful for gaming, so even a relatively simple game will struggle in the browser, general browser tasks aren’t very speedy on it.
Hi,
The computer that the Linux x86_64 Web HTML5 game is running on is below:
SS
Operating System: CachyOS Linux
KDE Plasma Version: 6.7.1
KDE Frameworks Version: 6.27.0
Qt Version: 6.11.1
Kernel Version: 7.0.14-arch1-1 (64-bit)
Graphics Platform: Wayland
Processors: 16 Ă— AMD Ryzen 7 8845HS w/ Radeon 780M Graphics
Memory: 32 GiB of RAM (23.2 GiB usable)
Graphics Processor: AMD Radeon 780M Graphics
Manufacturer: AZW
Product Name: SER8
Exactly. Now compare that to the hardware of the Pi4.
It’s quite normal that the Pi4 struggles to run the game, there’s not a whole lot you can do about it.