A new PSD to Godot importer - take a photoshop file and import it into your scene

I ran into this issue where my designer was making a photoshop file and I wanted to import it in without individually selecting every layer. This plugin takes a file and returns a godot scene with layer names preserved and the position of each layer in the same spot. It works on Godot 4.7, not sure if it works on other versions.

I made this plugin using GPT-Sol. It runs a python script which uses psd-tools to take each layer of a PSD and make it into a scene. It requires having python3 installed.

The way it works is it creates a new dock you can use to convert a PSD file into a scene. It puts the resulting layers into an /art/generated folder. Then it creates a scene with all of the sprites positioned properly.

I haven’t tested it on windows, if it doesn’t work I’m sure it’s not too difficult of a fix. Let me know if it’s helpful to you.