Godot Version
4.3
I’m using android editor and as you know we can’t export for android from android editor so I’ve found a workaround to export , I simply downloaded the export template from GitHub and unzipped android_release.apk and put my export folder(which I’ve exported from Godot android editor as .zip file) in the apk and named it assets and I compiled the apk(by apktool M) and it actually worked. The game was working.
Question
My question is that will there be any performance differences this way