Hello,I just want to know if it is possible change a variable of a node after i added it of the scene without changing the scene.A bit like this :
extends Node2D
var obj :Node2D =Node2D.new()
add_child(obj)
obj = Area2D.new()#I don't wan't to change the first child of the node
add_child(obj)
So I can create multiple nodes with different property