NOTE: This post originally said this was a Godot game. I was mistaken. They rolled their own engine.
Alabaster Dawn entered early access on Steam today. You can download the Demo here.
I played the demo and it was a lot of fun. I was disappointed when the demo ended. This review describes it as Zelda meets Chrono Trigger.
If you can support Godot games, I think this is one to support. Either by telling people about it or getting it in early access and leaving a review.
EDIT: To be clear, I am in no way associated with this game. I just played it and liked it.
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Holy smokes. That art style is amazing!
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Awesome work, wishlisted ! 
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It is. Try the demo. It’s fun too.
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Just finished downloading it. Time to give it a spin.
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This looks nice! And it’s made in Germany, which is always nice to see.
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I loved your last game! Looking forward to this!
To be clear, I am not affiliated with this game. Go post on their message boards and at least wishlist their game if you want to support them.
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I’m not affiliated with Radical Fish Games, but I noticed the misinformation from this post was already spreading outside the forum in search results for what engine the game uses. Alabaster Dawn does NOT use Godot as its engine. It uses an engine the developers made themselves. This is the official website of the developers explaining the game’s development history. Radical Fish Games
“Initially (and for a long time) known as “Project Terra”, the Project started by… writing a new engine. Just like CrossCode, the game is based on HTML5. However, this time we decided to use WebGL to support 3D graphics. Additionally we decided to rewrite our entire CrossCode codebase from JavaScript to TypeScript in order to simplify ports for consoles.” (From the link above under the History segment)
I just wanted to clear up the misinformation before it spread too far once the game got more well known.
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I’m going to go back and find the video where I got this information and check it out what I remember. thanks for the post.
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You’re welcome! I’m glad you saw my comment, someone uploaded this to the godot discord and I didn’t want it to spread any further, I made an account on the forum here just for this post!
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Ok, I looked and I remembered incorrectly. Apologies everyone.
@wchc can you delete this topic and the one I made a few months ago?
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Perhaps we can put a big disclaimer at the top and change the title instead of deleting it? Mistakes are human, no need to wipe everything clean in my opinion if we clearly inform. Besides, this is a forum for Godot, we enjoy making games and, I’d assume, appreciate good games, which this seems to be 
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