Godot Version
3.5
Question
Hello,
In my Godot 3.5 c# project the packages included in csproject use to be copied in the .mono folder on the Android export. And it worked several month.
Since yesterday, it’s not the case anymore and I really don’t know why.
I have this kind of message :
"Unhandled Exception:
System.TypeLoadException: Could not load type of field ‘Services:_serviceCollection’ (0) due to: Could not load file or assembly ’
, Version=8.0.0.0, Culture=neutral, PublicKeyToken=adb9793829ddae60’ or one of its dependencies.
at App._Ready () [0x0001f] in <b61483e939a34f6aa24170b207d0cfc2>:0 "
As you can see, it is actually included in the .mono root folder of godot.
But not in the Android export.
Did I miss a checkbox in export config, or in another menu?
Thank you for your time.