Android fallback fonts

Godot Version

4.6

Question

Is there a tutorial or guidence on how to localize and translate a game into many different languages.

I have English and Hindi, it shows up fine on my PC, my font does NOT support Hindi. So I assume the font is falling back any using my PC system font - I’d like to disable that. I want to see what font files I need to add to my project. I want to add arabic, but how do I know if I need to include an arabic font for Android, if on the PC is renders correctly with a system font.

Is there a way to figure all this out?

Dump the apk on your Android phone.