Godot Version
4.6 stable
Question
I have an android game, but i get all random hex addresses in the crash logs.
How can i get the debug symbols for my project?
The only edited android files are manifest and gradle.build, and some manifest injection by admob and gpgs plugins.
Let’s assume you are using Godot 4.6.0
You can obtain the debug symbols from the release page on the official godot github repository. Here is the link:
Match the debug symbols to the godot version you are currently using then download the release template that corresponds to your build. For example if you are publishing your game on the play store upload the corresponding debug symbols to the play console.
Make sure to upload the debug symbols every time you create a new release even if the update only contains bug fixes or other minor changes.
For godot 4.6 download:
Godot_native_debug_symbols.4.6.stable.template_release.android.zip