Godot Version
4.4.1.stable
Question
Hello,
I’ve been trying to get the Android plugin working for the last two days and got nowhere.
The android gradle build gets exported successfully and the plugin is added in my godot project, However, when the project is deployed, I receive nonexistent error for gradle plugin methods.
like so..
E SCRIPT ERROR: Invalid call. Nonexistent function ‘signInAnonymously (via call)’ in base ‘JNISingleton’.
but the log says it is a registered method
2025-10-05 19:47:19.010 25181-25363 D Registered method: signInAnonymously
does anyone have a similar issue before? and know a possible solution for this?