Hello i am ThatOneSmartChimp and i have a error about AndroidManifest.xml its about a com.oculus.intent.category error in screenshot
Please help.
My Godot version: Godot 4.6 Stable
Quick word of advice: Something like this should have been your post title, to make it easier for people to help you.
Did you install the Godot OpenXR vendors plugin? If you select the meta options it adds in the export dialog, it sets up all the manifest entries the Meta store requires of you.
Thx it works
You the best