Godot Version
Godot 3.2.3(or any version of 3 [NOT 4])
Question
I have a player collision layer set to player mask set to look for pipes
using a tile map I pipes (I did check the collision shape) the collision layer is set to pipe no mask or
group.
right above the pipes (but on touching) is an area2d with collision shape
used for checking to see if player is above the pipes
animation player to move player down the pipes but he always gets stuck at the last pipe.
i need him to finish dropping down to the floor