Godot Version
4.5.1
Question
I have this script under the process func and when the attack button is held it calls this:
if attack:
if !attacking:
swd_anim_player.play("attack0")
attacking = true
else:
if attacking:
swd_anim_player.play("RESET")
attacking = false
and the animation only plays for 1 frame and a i cannot figure out why because other inputs call their animations fine using a similar setup.