Godot Forum
Animation tree stop work when I change animation in animation node in statemachine?
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2d
,
godot-4
,
animation
Minh_Hoang
October 8, 2025, 6:25pm
1
I added new Player library
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And in AnimationTree, Walk state machine, I change my global animation “walk_down” to “Player/walk_down” and every stop animating, including my walk_left, walk_up, walk_right,..
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