the problem is that sometimes when an animation is finished its animation_finished signal is not emited also i tried to add a method to the end of the animation but its the same problem the method dosen’t always get called ive tried everything i feel like has anyone encountered a similar problem? any help is appreciated
Edit: I fixed it by just turning on allow transition to self in the animation tree.thanks for responding
This has happened to me. If you switch to another animation with “play” before it reaches the end of the current animation, those events will not be launched. Even according to the documentation, the animation_changed signal is not fired.