Interesting. Anthropic AI funding Blender a model making open source application. Think they will fund Godot?
Better question: Will the Godot Foundation want their money?
I donāt have a problem if it pays for a full time programmer or doc writer, with no strings attached regarding using LLM assisted methodology : get their money before it vanishes when the bubble MOABsā¦
This possibility is more political than practical.
Practically, more money is more money. However, it doesnāt raise questions of the Godot Foundationās ethics, Anthropicās motives, and what it could mean for the future.
So, I donāt think thisāll happen.
Ha! That was a new term for me.
It stands for the āMother of All Bombsā. Itās a big thing in Bloons TD.
Also in real-life too.
Or Massive Ordinance Air Blast. Which is the real military acronym for it. And the one I was referring to ![]()
Or āMother of All Bloonsā.
I doubt theyād just hand out money without at least a tiny miny string attached.
MS did it as far as their patronage of the Godot foundation goes, iirc : free to spend the money on whatever, not . NET integration or anything of the sort
Yeah, could be just for image. Anthropic loves to burn money on PR. 240k is a drop for them. At least at the moment.
Iām a little bit concerned, but conflicted.
If Anthopic is just supporting Blender with a Patron found, Iām ok with it. Since A. trained their Model on the Blender Source (and all the tools around Blender), itās ok that they pay for this.
But Iām afraid, that the money is āpayedā in tokens to spend them on āMythosā. As they offered many OSS projects this, to find bugs in the software.
I donāt know, have to read more about it.
AI companies trying to not to burn money and make a profit challenge (Impossible)

If they pay āin tokensā thatād count as plenty of strings attached. I doubt thatās the case though. Itād result in outrage.
250k a year maybe chump change for Anthropic but not for Godot nor Blender. Anthropic will probably use the Source Code, docs and other assets to train on, without worrying about nasty pushback like when Amazon used mysql and postgresql source code to make their own db and to profit immensely.
Itās also good PR.
I prefer Anthropic over OpenAi and I hope they do more investments with regards to open source.
There is a lot of backlash to this decision.
On Youtube most of the responses are about the Claude limits.
Take by Bart on blendernation:
On Mastodon most of the reactions are negative.
As a long time Blender user, I find this news disappointing. Not necessarily because thereās the potential for LLM stuff to land in Blender. That remains to be seen, and I wonāt jump to conclusions. I just find the whole notion antithetical to a FOSS program aimed at artists.
To be clear, Iām not fanatically anti-LLM. It IS cool tech. Iām not pro-LLM either. The environmental concerns are real, and the breakneck speed at which we are allowing these companies to embed themselves into every facet of society, without any sort of checks and balances is just irresponsible and dangerous.
As someone who contributed some of his disposable income to make Blender open source 20+ years ago, I fully understand the need for further and continuous fund raising.
That said, as I mentioned above, this needs to be with no strings attached, and some details Iāve learnt since then worry me. Particularly the integration of Blender into their LLM toolchainā¦
Worries me what the Blender foundation leadership are thinkingā¦
Yeah thatās a concern as well. Years ago, their thinking was more, āYeah, you select with the right mouse button. Deal with it, because we have our own methodology.ā
But news like this makes you wonder if profit is more on their minds. Thatās not a bad thing in itself, but how are they willing to bend to get there?
ā¦Well I guess Iām willing to speculate after all, sue me. ![]()
Crawling the web and stealing from artists and coders all around the world. Now paying some pocket money for the artistās tool. Shame on Blender for taking their money.

