Any ideas for this project: Cheetahmen 20xx

Godot Version

4.6.2

Question

Good evening, guys! I’m currently working on a personal project—some of you might remember the infamous game Action 52 and its Cheetahmen. Well, I’ve been tinkering around with it a bit; my initial idea was to create a 2D platformer. So far, I’ve completed one level, though it’s really more of a proof-of-concept than anything else. It also features an intro sequence and some backstory. However, I’d love to hear some ideas from the community. Right now, it’s just as terrible as the original—the character actually stops moving whenever you attack (lol). At least you can crouch, and the health bar actually works!

some pictures and video

If you share code, please wrap it inside three backticks or replace the code in the next block:

func _ready() -> void:
    print("hello world")

Amusing. It looks like an old 90’s arcade game. I am not familiar with the original.

  1. Play a flash when the player takes damage and a sound.
  2. Make the text skippable if it isn’t already.
  3. Change the llama to something that won’t get you sued by Epic.
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I was thinking the same about the llama lol (This is only for testing)

Is like 90/2000 look at the moment not too pixelate

already make some changes:

-Player take damage and a sound is played

-The player take a stepback when the monkey hit him

-Now i have a video playback when countdown start

To do:

Need more enemies, animations but when i make some enemies more the game go crazy

Is my first time trying to complete one level

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