Godot Version
4.6.2
Question
Good evening, guys! I’m currently working on a personal project—some of you might remember the infamous game Action 52 and its Cheetahmen. Well, I’ve been tinkering around with it a bit; my initial idea was to create a 2D platformer. So far, I’ve completed one level, though it’s really more of a proof-of-concept than anything else. It also features an intro sequence and some backstory. However, I’d love to hear some ideas from the community. Right now, it’s just as terrible as the original—the character actually stops moving whenever you attack (lol). At least you can crouch, and the health bar actually works!
some pictures and video
If you share code, please wrap it inside three backticks or replace the code in the next block:
func _ready() -> void:
print("hello world")



