App within an app

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:bust_in_silhouette: Asked By Splunk


I am wondering if it is possible to run an app from within a Godot app? What I mean by this is, for example, start the Windows calculator, but have the calculator within the boundaries of the Godot app itself, rather than externally.

I’m assuming not, but would be great if there is an option.

Many thanks!

:bust_in_silhouette: Reply From: jgodfrey

You can certainly execute an external app (via OS.execute(...)), but I’m not aware of a way to make that external app become a managed child of the calling Godot app.

Thank you … and for the much better phrasing than I came up with :slight_smile:

Splunk | 2020-11-12 16:49

In case it makes any difference, the app that I was considering was “scrcpy”, which is used in Windows/Linux/MAC to export/control an Android display on the host. So if there is another method to view/control a connected, via USB, Android screen within a Godot app, then that too would be amazing.

Splunk | 2020-11-13 08:52