Are there shortcuts that can be used to move objects to their current viewing position in 3D (similar to a feature in Blender)?

Godot Version

v4.3.dev.custom_build

Question

Are there shortcuts that can be used to move objects to their current viewing position in 3D (similar to a feature in Blender)?The “f” in the editor is to move to the object position, but there is no shortcut to move the object to the current position

Yes there is. But they are disabled by default.

You need to go to Editor->Editor Settings → Shortcuts
And search for ‘Begin’.
Then you can set the shortcuts for “Begin Translate/Scale/Rotate Transformation”

I personally use the exact same shortcuts keys as blender here. I never used the ‘QWER’ shortcuts to switch tools anyways.

thank you

Was that really what you were looking for?
I think I misread the question originally.

If you want to position the object to the same position as your view, you can do that too.

To move a selected object to your view (i.e: The camera)
You can click on the ‘3 dots perspective’ button and on the very bottom there is a button named “Align Transformation with View”. And one for rotation too.


I think I found it

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