Godot Version
4.1.3
Question
I am trying to detect collision with a tilemap. It wont work currently. I am pretty new to godot. 
4.1.3
I am trying to detect collision with a tilemap. It wont work currently. I am pretty new to godot. 
Hi, we can’t actually see the image currently because of the formatting, could you edit your post removing the backticks from the start and end of the question:
`I am trying to detect collision with a tilemap. It wont work currently. I am pretty new to godot.  ` (what you have right now)
I am trying to detect collision with a tilemap. It wont work currently. I am pretty new to godot.  (how it should be)
In general though:
body_entered connected to the correct function using the Node tab (usually in the same section as the Inspector)?I figured out how to use the debug option to see the collision box and i figured out the area2d was not moving properly with the players sprite. thanks!
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