Godot 4.4
I want make ascii stile game like this https://www.youtube.com/watch?v=SDAHRMDgqto
How to do the same:
Field of view by tile.
Hiding enemies and interactive objects, outside field of view.
Gradual opening the map by field of view.
Most likely, I need to do a raycast, adjust the contrast, and hide objects for everything that falls outside the field of view.
But I don’t understand how to do it.
If you have a link to a video of how it’s done or to a finished project. Share it. I did not find such a thing.