AStar3D: edit directly in editor and how do you visualize the points?

Godot Version

4.6

Question

From AStar3D — Godot Engine (stable) documentation in English , the document clearly explained that you need to connect the points like these:

var astar = AStar3D.new()
astar.add_point(1, Vector3(1, 1, 0))
astar.add_point(2, Vector3(0, 5, 0))
astar.connect_points(1, 2, false)

But here’s the thing:

  1. I would like to add/edit/connect the points directly in the editor. Possible?

  2. Is it possible to visualize how these points connect together out of the box? I want to see these points connecting together in the editor and also in the game for debugging purpose.

Visually in the 3D editor? You’d need any Node3D class for that but I think Path3D might be useful. Simple have those as children of your node and loop through them during initialization to add them all to your astar object.