Attempt to register extension class '**', which appears to be already registered

Godot Version

4.3

Question

Hi.

Playing around with a Release export in C++, I faced again with this message: “Attempt to register extension class ‘****’, which appears to be already registered.”. This message appears to all my classes: Player, Enemy, Item, etc…

Could you share how to “fix it” ?

I tried:

Delete ".godot" folder and reimported everything again.

Rebuild the project

Delete the Debug and Release builds