Audio cracking/pops/cracks with web build. Need help!

Godot Version

4.3

Question

Audio is cracking when played with ios browser (ipad). I have tried following:

  • reducing video memomy if buffer is full (no help, using 10Mib now)
  • 100ms audio delay on web (no help)
  • reducing audio from 192k->80k (no help)

What else I can do?