Godot Version
4.3 LTS
Question
`Hello, I’m having a problem with the AudioStreamPlayer3D node. When I pause it and then i pause the game, when i unpause the game the audio will unpause by itself, but i don’t want it to happen.
I’m calling this function in an AnimationPlayer to pause the audio and the video
func pauseTv() -> void:
audio.stream_paused = !audio.stream_paused
video.paused = !video.paused
`