BBCode shake effect doesn't work

Godot Version

4.6

Question

For some reason when I try to use the BBCode shake effect (every other effect works) specifically in my project it doesn’t work. Something does happen as the text goes down a pixel for a split second but then snaps back into position and then just never does that again until I delete the effect and add it again.

I tried to change fonts, change font sizes, tried the effect on a different label. All give the same result which is where my assumption that it’s something wrong with the project comes from, as I tried doing the same thing in a fresh new project with the same font and everything and it worked.

Does anyone have an idea on what’s causing this problem and how to fix it?

(I would send videos of all the things I have described but I dont have permissions so sorry)

Kinda doubt there are project level settings that would affect the shake. More likely it’s something with the specific scene or node. Have you tried a blank scene, setting different rate and level values?

Sorry for the late response, it seems you’re right as I tried adding a label to a new scene and it works. What could be causing the problem on the main scene though?