beginner Godot 4 question about a simple car interaction (not real driving)

Godot Version

godot_v4.5

beginner Godot 4 question about a simple car interaction (not real driving)

i’m a beginner working on a PSX-style horror game in Godot 4 (3D). I want a cinematic car system, not a simulation. The player sits inside the car, looks through the windows, uses a radio, rolls windows up/down, and exits the car. The steering wheel would only animate visually, and the road/environment would move to fake motion. I’m intentionally avoiding VehicleBody3D and wheel physics. My question: Is this a reasonable approach for a beginner, or would you recommend an even simpler setup? Any advice or warnings are appreciated.

Always use the simplest possible approach that credibly sells the illusion. What you described doesn’t need any car physics whatsoever.

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