Black screen on Android Debug (and Export)

Godot Version

4.6

Question

Hey, Im currently dev. my Android version of : The Amazing Digital Game by Zetsukae and when I export or in debug mode Into my Android phone, the screen is black BUT we can hear the sounds of the main menu :{ If someone know how to fix that I’Il appreciate this :slight_smile: (Note: Yes it’s already on gl_compatibility, the resolution is 2220x1080, tell me if you want more information…)

The 2D menus of the game don’t seem to scale correctly. Check this documentation page to see how correctly setup supporting multiple resolutions: