Godot Version
4.4
Question
Why after I parent, rotate and export to Godot, the selection box is not rotated? Am I missing something? I’m not great with Blender. I do hope someone with experience could help.
4.4
Why after I parent, rotate and export to Godot, the selection box is not rotated? Am I missing something? I’m not great with Blender. I do hope someone with experience could help.
This sounds like a question about Blender that would be an easier thing to answer on Blender Stack Exchange. The issue is not likely the import, but the export. There’s a lot more Blender experts over there and you’re likely to get a fast response. They’re very helpful.