Godot Version
4.2.2
Question
Hello!
I have just started experimenting with godot and Blender. Every Object I import from Blender (the .blend file and the .obj file alike) start floating on their own, as I start the project. Every other object I made in Godot falls to the ground, just like it should. I have tried it with different Blender models, but even the default cube floats away.
Thanks in advance,
Tim