Been working on a udemy project from online course, which I pulled using git.
But after a few days I suddenly get warning that my blender paths, etc and right after start Godot just freezes does nothing. Is there another way to change the blender paths? Outside Godot? By editing files?
Make sure you have everything backed up first, but I’ve found occasionally Godot’s cache gets messed up, and that can make it freeze or crash. In the root directory of your project, there should be a .godot dir. Rename that to something else, (.old_godot perhaps?) when Godot isn’t running, and see if that fixes the problem.
Be careful with this; I do advise making sure everything you care about is in revision control, preferably cloned to another machine, before doing this. It has fixed similar problems for me in the past, however.
Try looking for this in your file system (If windows.) :
%APPDATA%\Godot\editor_settings-4.tres
1.Open this file with any text editor
2.Search for “blender”
3.Look for entries like editors/3d/external_tools/blender_path or similar
4.Update the path to your current Blender installation
5.Save the file and try launching Godot again