BlendSpace Node Not Working Properly Repost

Godot 4.4.1

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I would like to confirm whether I am using the BlendSpace nodes correctly as I am getting weird results

Intended Result

An animation blend space where character’s forward, backward, left and right movements are blended together properly

Current Result

  • The character is moving but the animation isn’t playing

  • The node in the video that is used is a BlendSpace1d node where usually to acquire the intended result, one would use BlendSpace2d

  • BlendSpace2d produces the same result where forward and backward movement works just fine but left and right movement still breaks

Original Animation


This video showcases the animation played backwards and forward

Thanks in advance for any help provided!

Is your forward and backward animation set to loop?

This help so much!!! I didn’t even think it mattered. Thank you so much!!!