Book GUI help?(title padding)

Godot Version



hey so I’m making a 3D RPG with some friends and I want the player to be able to read about quests they’ve been given in a book GUI, I’ve seen some people talking about using shaders to do this but i dont know how to do anything with shaders and was wondering if it would be possible to create a system using control nodes?
I already have the page scene itself worked out just not sure how to trigger when to add more and how to swap pages it also doesn’t need to be animated or anything just be able to create new pages when one is full and be able to swap between them.
If anyone has any ideas/questions or has done this before please comment bellow, ty!