This book contains helpful advice for first-time inde developers (and in IMHO a first-time indie developer is anyone who did not yet published their game).
It’s hard to plan and finish games. I’ve done it wrong so many times I decided to write a book to remind myself how to do it right.
If you are a first-time indie game developer, this book will guide you through the creation process for your first indie game.
The book is available at uheartbeast.itch.io
It splits the game development process into two phases:
- an experimentation phase where you try out game ideas, game mechanics, new things
- the exploitation phase where you create content for the game.