Bug in my project

Godot Version

v4.2.2.stable.official [15073afe3]

Question

I was doing my game calmly until I started making one chip. I’ve encountered a bug in my project, but…
I write this in procces(delta):
print(door_rotation, door_rotation == -1.6)
it gives me:
-1.6false
WHY

use is_equal_approx(door_rotation, 1.6)

thx man