Bug? sometimes AnimationPlayer doesn't work and I can't move my nodes in the editor

Godot Version

Godot Engine v4.2.2.stable.official.15073afe3 - https://godotengine.org
Vulkan API 1.3.270 - Forward+ - Using Vulkan Device #0: AMD - AMD Radeon™ Graphics


I was doing animations in animationplayer and connecting them to animation trees, and when i finished writing my states script my animationplayer refuses to play the animations in the editor but when i play the animation in game it seems to be working fine. Also i’ve experienced randomly unable to move any of my showing node in 2d mode in editor (e.g. CollisionShape & Sprite2D) as if they’re locked in place. Is this a known bug?


Found the cause of the problem, because the animation player was being used in animationtree. Somehow the only way i can play the animations in the editor is through the animationtree nodes