Bug with Plugin - Dialogic

Godot Version

4.5 , 4.4.1

Question

https://youtu.be/z1mH9n2RNtc I faced this issue where on blank projects try activate dialogic it crash on 4.5 but run fine on 4.4.1 .

But Once I converted my project from 4.5 down to 4.4.1 and now reopened with 4.5 editor with activated plugin in 4.4.1 , the 4.5 Godot runs with it .
As soon as I try deactivate and reactivate it in Project Settings โ†’ Plugins it crash again .

I would log this bug but not sure how exactly to describe this to give much details as I can .

Are you using Release Dialogic 2.0 - Alpha 18 ยท dialogic-godot/dialogic ยท GitHub? Because Alpha 17 increased compatibility with 4.4.1, and dropped 4.2 support. So It may be it will work better with 4.5?

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Yeah I tried latest releases, it seem to be problem of some part of plugin script from 4.5 higher , even 4.6 dev does same crash on tick/untick

Log the bug. They will ask for more details if they need it.

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During recreating bug I have noticed latest release of dialogic removed crash on 4.5.1 Stable of Godot .

Godot Engine v4.5.1.stable.official (c) 2007-present Juan Linietsky, Ariel Manzur & Godot Contributors.
--- Debug adapter server started on port 6006 ---
--- GDScript language server started on port 6005 ---
Add Autoload
Add Autoload
  ERROR: scene/gui/tree.cpp:1517 - Index p_column = 2 is out of bounds (cells.size() = 0).

so no need to log the bug :slight_smile:

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