C# Signal Bug

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:bust_in_silhouette: Asked By PocketPixie

Hi everyone,

There seems to be an issue when using the “connect” button for a signal, which prompts open the IDE of choice. I am using VS2019 and when the script pops up it does not automatically create the method for it.

There is also an issue about it here: https://github.com/godotengine/godot/issues/41283

Does anyone know when this will be fixed? .Net #5 has just been released and i’m not sure if there will be further compatibility issues with the Godot Engine in concern to this.

PocketPixie | 2020-11-14 16:25