(C#) Why are there no type definitions for _Ready() and _Process()?

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:bust_in_silhouette: Asked By C-y-a-n

Disclaimer: This is a question out of curiosity, not because I have got an actual problem.

I am relativly new to godot and C# and I know in theory how namespaces work, but I never got to use one myself. Yesterday I was working with godot and asked myself why most methods and attributes have a type() definition but not _Process() and _Ready().

:bust_in_silhouette: Reply From: juppi

Don’t really understand you question, but maybe because _Process() and _Ready() return void.