Godot Version
v.4.3.stable
Question
Hi,
I try to compute the area of elements to find out, how well the user fitted the objects.
I’d like to calculate the overlap and the free area in a rectangle:
the shape of the sprite will change. Think stars and other shapes I’d prefer not to calculate using area-formulas.
I was thinking to create a image out of the elements and color in the background. Then count the pixel in color of the background.
I have no prior knowledge of shaders and couldn’t get results with a subviewport. I also tried to adapt some cryptic tutorials about changing pixel-colors but failed.
Thanks for any kind of help