Call Method from Animation Player not working

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:bust_in_silhouette: Asked By LotusOrb

I have a function that creates particles which works when I do thinks like roll or attack but for some reason when I try to call it from the run animation, it doesnt work. IVe tried redoing the animation but cant seem to find the problem.

Well, I can say that calling a function from an animation does work (or, at least did the last time I tried it), so I’d assume the problem is on your end somehow. Though, without additional information, I’m not sure how to help. Ideally, if your project is available for review, that’d be best. Otherwise, we’ll need a better description, some code, your scene tree layout, …

jgodfrey | 2020-12-14 15:56