Camera only displaying part of game

Godot Version

4.2.2

Question

I’m working on YSorting and all of a sudden only part of my game is being displayed.


I have tried to move the main Node2D, other objects, remapping the tileset, etc, but nothing’s working.
(Last time I had an issue like this it was cause I misspelled something. It’ll probably be a stupid oversight this time too.)
Here is my workplace. (The tileset error is ysorting related, It doesn’t matter I don’t think.)

This has nothing to do with Y-sorting! The position of your scene’s root node “Node2D” is set to (236, 188), so that will be the origin (i.e. upper left corner) of your scene when you run it. Since this is not where your TileMap starts, you only see the bottom right part of it.

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